Lynda - 3ds Max 2021 Essential Training

资源简介

3DS MAX 2021新手入门基础教程(英文字幕) Lynda – 3ds Max 2021 Essential Training讲解3DS MAX 2021的基础知识,从界面UI、自定义界面到样条线建模、多边形建模等多种建模方式,最后讲解灯光、材质、摄像机动画、关键帧和渲染输出等。

Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, and subdivision surfaces. Then, learn to construct hierarchies, add cameras and lights, and animate with keyframes. Instructor Aaron F. Ross also takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and Quicksilver.
《Lynda - 3ds Max 2021 Essential Training》

文件信息

001 - Introducing 3ds Max 2021.en.srt1.96KB
001 - Introducing 3ds Max 2021.mp410.31MB
002 - Using the exercise files.en.srt3.71KB
002 - Using the exercise files.mp44.04MB
003 - Choosing a workspace.en.srt6.38KB
003 - Choosing a workspace.mp410.39MB
004 - Setting preferences.en.srt7.15KB
004 - Setting preferences.mp410.63MB
005 - Using project folders.en.srt5.93KB
005 - Using project folders.mp49.35MB
006 - Getting familiar with the interface.en.srt5.10KB
006 - Getting familiar with the interface.mp47.73MB
007 - Customizing a workspace.en.srt8.35KB
007 - Customizing a workspace.mp414.21MB
008 - Customizing background and grid colors.en.srt4.21KB
008 - Customizing background and grid colors.mp46.59MB
009 - Creating primitives with keyboard entry.en.srt7.31KB
009 - Creating primitives with keyboard entry.mp410.72MB
010 - Creating primitives interactively with the mouse.en.srt4.31KB
010 - Creating primitives interactively with the mouse.mp46.91MB
011 - Position objects with Select and Move.en.srt8.90KB
011 - Position objects with Select and Move.mp416.71MB
012 - Rotate and scale objects.en.srt7.40KB
012 - Rotate and scale objects.mp417.43MB
013 - Navigating in viewports.en.srt7.34KB
013 - Navigating in viewports.mp414.63MB
014 - Orbit and viewport Undo.en.srt8.13KB
014 - Orbit and viewport Undo.mp420.26MB
015 - Saving time with keyboard shortcut hotkeys.en.srt5.67KB
015 - Saving time with keyboard shortcut hotkeys.mp413.97MB
016 - Customizing hotkeys.en.srt8.22KB
016 - Customizing hotkeys.mp414.79MB
017 - Choosing viewport shading modes.en.srt5.00KB
017 - Choosing viewport shading modes.mp48.49MB
018 - Advanced viewport settings and presets.en.srt9.57KB
018 - Advanced viewport settings and presets.mp419.14MB
019 - Configuring viewport layouts.en.srt3.90KB
019 - Configuring viewport layouts.mp45.32MB
020 - Specifying display units.en.srt8.97KB
020 - Specifying display units.mp417.42MB
021 - Specifying system units.en.srt7.60KB
021 - Specifying system units.mp414.11MB
022 - Defining the home grid.en.srt7.24KB
022 - Defining the home grid.mp413.60MB
023 - Saving a maxstart.max template scene.en.srt4.93KB
023 - Saving a maxstart.max template scene.mp49.34MB
024 - Merging scenes.en.srt7.43KB
024 - Merging scenes.mp413.45MB
025 - Duplicating object instances with Array.en.srt6.60KB
025 - Duplicating object instances with Array.mp413.71MB
026 - Clone objects with transforms.en.srt2.18KB
026 - Clone objects with transforms.mp43.41MB
027 - Introducing snap.en.srt7.24KB
027 - Introducing snap.mp411.23MB
028 - Precision transforms with Grid and Snap.en.srt7.37KB
028 - Precision transforms with Grid and Snap.mp414.62MB
029 - Outlining object names with Scene Explorer.en.srt6.35KB
029 - Outlining object names with Scene Explorer.mp412.25MB
030 - Collecting objects in groups.en.srt8.15KB
030 - Collecting objects in groups.mp415.99MB
031 - Managing display layers.en.srt6.28KB
031 - Managing display layers.mp410.26MB
032 - Controlling object and layer display properties.en.srt7.78KB
032 - Controlling object and layer display properties.mp414.52MB
033 - Understanding XREF external references.en.srt4.83KB
033 - Understanding XREF external references.mp45.88MB
034 - Creating an XREFrecord.en.srt10.08KB
034 - Creating an XREFrecord.mp417.99MB
035 - Moving objects in reference coordinate systems.en.srt8.75KB
035 - Moving objects in reference coordinate systems.mp418.08MB
036 - Rotating objects in reference coordinate systems.en.srt7.01KB
036 - Rotating objects in reference coordinate systems.mp417.63MB
037 - Manipulating objects around a Transform Coordinate Center.en.srt7.05KB
037 - Manipulating objects around a Transform Coordinate Center.mp415.10MB
038 - Using Isolate Selection and Lock Selection.en.srt4.02KB
038 - Using Isolate Selection and Lock Selection.mp47.71MB
039 - Selecting in Window and Crossing modes.en.srt7.07KB
039 - Selecting in Window and Crossing modes.mp412.46MB
040 - Creating shapes.en.srt8.32KB
040 - Creating shapes.mp413.89MB
041 - Editing Bezier splines.en.srt8.07KB
041 - Editing Bezier splines.mp414.44MB
042 - Setting shape detail with interpolation.en.srt6.27KB
042 - Setting shape detail with interpolation.mp410.81MB
043 - Modeling with the Extrude modifier.en.srt7.89KB
043 - Modeling with the Extrude modifier.mp413.46MB
044 - Extruding along a path with the Sweep modifier.en.srt7.04KB
044 - Extruding along a path with the Sweep modifier.mp413.58MB
045 - Exporting paths from Adobe Illustrator.en.srt6.94KB
045 - Exporting paths from Adobe Illustrator.mp47.38MB
046 - Importing Illustrator paths to 3ds Max.en.srt6.38KB
046 - Importing Illustrator paths to 3ds Max.mp410.52MB
047 - Adding a Bevel modifier.en.srt7.34KB
047 - Adding a Bevel modifier.mp413.80MB
048 - Controlling level of detail for a Bevel modifier.en.srt8.03KB
048 - Controlling level of detail for a Bevel modifier.mp419.45MB
049 - Modeling typography with TextPlus.en.srt11.27KB
049 - Modeling typography with TextPlus.mp418.38MB
050 - Manipulating and fine-tuning TextPlus.en.srt8.04KB
050 - Manipulating and fine-tuning TextPlus.mp414.54MB
051 - Deforming an object with a modifier.en.srt8.92KB
051 - Deforming an object with a modifier.mp413.09MB
052 - Layering deformers in the modifier stack.en.srt8.47KB
052 - Layering deformers in the modifier stack.mp415.30MB
053 - Defining polygon level of detail.en.srt6.89KB
053 - Defining polygon level of detail.mp411.80MB
054 - Passing a selection up the stack.en.srt6.71KB
054 - Passing a selection up the stack.mp412.79MB
055 - Understanding topology dependence.en.srt8.63KB
055 - Understanding topology dependence.mp414.88MB
056 - Versioning and collapsing the stack.en.srt9.63KB
056 - Versioning and collapsing the stack.mp415.01MB
057 - Preparing Boolean operands.en.srt8.08KB
057 - Preparing Boolean operands.mp411.32MB
058 - Combine volumes with Boolean Compound Objects.en.srt9.91KB
058 - Combine volumes with Boolean Compound Objects.mp414.98MB
059 - Adding edges with QuickSlice.en.srt11.67KB
059 - Adding edges with QuickSlice.mp420.55MB
060 - Adding edges with Cut.en.srt4.51KB
060 - Adding edges with Cut.mp410.06MB
061 - Hardening polygon edges with the Smooth modifier.en.srt7.18KB
061 - Hardening polygon edges with the Smooth modifier.mp413.49MB
062 - Using the Modeling ribbon.en.srt10.34KB
062 - Using the Modeling ribbon.mp412.98MB
063 - Simplifying geometry with Remove.en.srt6.70KB
063 - Simplifying geometry with Remove.mp412.74MB
064 - Branching with Editable Poly Extrude.en.srt9.37KB
064 - Branching with Editable Poly Extrude.mp412.86MB
065 - Detailing a mesh.en.srt6.07KB
065 - Detailing a mesh.mp410.29MB
066 - Rounding corners with chamfer.en.srt9.42KB
066 - Rounding corners with chamfer.mp421.32MB
067 - Understanding subdivision surfaces.en.srt6.02KB
067 - Understanding subdivision surfaces.mp410.00MB
068 - Best practices for modeling subdivision surfaces.en.srt10.46KB
068 - Best practices for modeling subdivision surfaces.mp414.34MB
069 - Box modeling for subdivision surfaces.en.srt6.54KB
069 - Box modeling for subdivision surfaces.mp410.42MB
070 - Modeling with the Symmetry modifier.en.srt10.89KB
070 - Modeling with the Symmetry modifier.mp419.76MB
071 - Modeling curvature with Soft Selection.en.srt13.66KB
071 - Modeling curvature with Soft Selection.mp424.24MB
072 - Refining geometry with SwiftLoop.en.srt4.23KB
072 - Refining geometry with SwiftLoop.mp48.83MB
073 - Constraining sub-object transforms.en.srt9.85KB
073 - Constraining sub-object transforms.mp419.74MB
074 - Correcting a seam with Non-Uniform Scale offset.en.srt7.94KB
074 - Correcting a seam with Non-Uniform Scale offset.mp413.79MB
075 - Sharpening corners with edge crease.en.srt7.39KB
075 - Sharpening corners with edge crease.mp415.04MB
076 - Baking subdivisions.en.srt8.44KB
076 - Baking subdivisions.mp417.35MB
077 - Creating a physical camera and target.en.srt10.11KB
077 - Creating a physical camera and target.mp420.06MB
078 - First-person camera navigation in viewports.en.srt5.99KB
078 - First-person camera navigation in viewports.mp417.61MB
079 - Enabling Safe Frames.en.srt8.14KB
079 - Enabling Safe Frames.mp414.56MB
080 - Setting resolution and aspect ratio in Render Setup.en.srt6.38KB
080 - Setting resolution and aspect ratio in Render Setup.mp411.62MB
081 - Creating a free camera.en.srt5.44KB
081 - Creating a free camera.mp411.26MB
082 - Rotating in Gimbal coordinate space.en.srt9.42KB
082 - Rotating in Gimbal coordinate space.mp430.86MB
083 - Setting rotation Axis Order to emulate a tripod.en.srt9.04KB
083 - Setting rotation Axis Order to emulate a tripod.mp425.72MB
084 - Previewing renders with ActiveShade.en.srt9.88KB
084 - Previewing renders with ActiveShade.mp417.86MB
085 - Creating photometric lights.en.srt6.57KB
085 - Creating photometric lights.mp49.60MB
086 - Adjusting light intensity and color.en.srt7.95KB
086 - Adjusting light intensity and color.mp416.60MB
087 - Adjusting light shape.en.srt13.60KB
087 - Adjusting light shape.mp426.25MB
088 - Controlling spotlight parameters.en.srt11.29KB
088 - Controlling spotlight parameters.mp427.45MB
089 - Using the Light Explorer.en.srt12.51KB
089 - Using the Light Explorer.mp420.23MB
090 - Illuminating with an environment color.en.srt12.51KB
090 - Illuminating with an environment color.mp421.29MB
091 - Illuminating with an HDRI environment.en.srt9.09KB
091 - Illuminating with an HDRI environment.mp417.83MB
092 - White balancing an environment.en.srt7.45KB
092 - White balancing an environment.mp415.03MB
093 - Separating environment from background.en.srt7.29KB
093 - Separating environment from background.mp414.56MB
094 - Creating a sun and sky.en.srt14.36KB
094 - Creating a sun and sky.mp431.09MB
095 - Using the Slate Material Editor.en.srt6.53KB
095 - Using the Slate Material Editor.mp410.92MB
096 - Assigning materials to objects.en.srt6.98KB
096 - Assigning materials to objects.mp411.91MB
097 - Managing scene materials.en.srt10.23KB
097 - Managing scene materials.mp415.95MB
098 - Managing sample slots.en.srt8.66KB
098 - Managing sample slots.mp412.22MB
099 - Saving a material library.en.srt8.03KB
099 - Saving a material library.mp412.03MB
100 - Physical Material color and roughness.en.srt9.75KB
100 - Physical Material color and roughness.mp412.33MB
101 - Physical Material reflection parameters.en.srt11.05KB
101 - Physical Material reflection parameters.mp417.17MB
102 - Controlling viewport material shading.en.srt13.21KB
102 - Controlling viewport material shading.mp422.66MB
103 - Controlling material sample size.en.srt5.27KB
103 - Controlling material sample size.mp413.32MB
104 - Creating a 3D procedural map.en.srt3.08KB
104 - Creating a 3D procedural map.mp45.37MB
105 - Art directing 3D map parameters.en.srt12.68KB
105 - Art directing 3D map parameters.mp419.43MB
106 - Mapping bitmap image files.en.srt8.87KB
106 - Mapping bitmap image files.mp417.41MB
107 - Projecting UVs with UVW Map.en.srt7.51KB
107 - Projecting UVs with UVW Map.mp415.40MB
108 - Using Real-World Map Size.en.srt8.83KB
108 - Using Real-World Map Size.mp421.29MB
109 - Restoring links with Asset Tracking.en.srt8.39KB
109 - Restoring links with Asset Tracking.mp49.86MB
110 - Understanding hierarchies.en.srt5.67KB
110 - Understanding hierarchies.mp47.73MB
111 - Moving pivot points.en.srt8.75KB
111 - Moving pivot points.mp416.85MB
112 - Rotating pivot points.en.srt6.63KB
112 - Rotating pivot points.mp416.45MB
113 - Prioritizing rotation axes.en.srt10.16KB
113 - Prioritizing rotation axes.mp419.02MB
114 - Linking objects.en.srt7.66KB
114 - Linking objects.mp410.70MB
115 - Locking transforms.en.srt6.24KB
115 - Locking transforms.mp48.20MB
116 - Correcting and avoiding scale issues.en.srt9.05KB
116 - Correcting and avoiding scale issues.mp410.68MB
117 - Choosing frame rate and playback speed.en.srt8.91KB
117 - Choosing frame rate and playback speed.mp412.08MB
118 - Choosing the active time segment.en.srt10.58KB
118 - Choosing the active time segment.mp414.97MB
119 - Creating keyframes in Auto Key mode.en.srt5.66KB
119 - Creating keyframes in Auto Key mode.mp410.54MB
120 - Creating keyframes in Set Key mode.en.srt10.76KB
120 - Creating keyframes in Set Key mode.mp420.90MB
121 - Editing keyframes in the Track Bar Timeline.en.srt11.63KB
121 - Editing keyframes in the Track Bar Timeline.mp421.42MB
122 - Editing keyframes in the Dope Sheet.en.srt11.70KB
122 - Editing keyframes in the Dope Sheet.mp418.33MB
123 - Editing keyframes in the Curve Editor.en.srt9.85KB
123 - Editing keyframes in the Curve Editor.mp415.64MB
124 - Editing interpolation in the Curve Editor.en.srt8.58KB
124 - Editing interpolation in the Curve Editor.mp414.85MB
125 - Manipulating tangents in the Curve Editor.en.srt9.86KB
125 - Manipulating tangents in the Curve Editor.mp416.99MB
126 - Editing a trajectory with a motion path.en.srt8.82KB
126 - Editing a trajectory with a motion path.mp417.53MB
127 - Choosing a renderer.en.srt10.51KB
127 - Choosing a renderer.mp410.94MB
128 - Choosing render options.en.srt14.56KB
128 - Choosing render options.mp421.13MB
129 - Rendering an image sequence.en.srt9.31KB
129 - Rendering an image sequence.mp412.60MB
130 - Playing an image sequence with the RAM Player.en.srt4.24KB
130 - Playing an image sequence with the RAM Player.mp47.51MB
131 - Tonemapping a high dynamic range rendering.en.srt8.17KB
131 - Tonemapping a high dynamic range rendering.mp413.39MB
132 - Next steps.en.srt2.15KB
132 - Next steps.mp410.14MB
Exercise Files/Exercise Files.mxp2.41KB
Exercise Files/fonts/segoe-ui-bold.ttf354.51KB
Exercise Files/fonts/segoe-ui-semibold.ttf846.38KB
Exercise Files/illustrator/04_06_illustrator_v2020.ai250.87KB
Exercise Files/import/04_06_illustrator_v8.ai733.53KB
Exercise Files/materiallibraries/office_example.mat44.00KB
Exercise Files/photoshop/12_05_tonemap.exr3.93MB
Exercise Files/photoshop/12_05_tonemap_finished_example.png1.54MB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0000.png314.82KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0001.png315.30KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0002.png315.27KB
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Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0005.png315.19KB
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Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0035.png319.89KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0036.png319.55KB
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Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0108.png304.43KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0109.png304.81KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0110.png304.63KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0111.png304.83KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0112.png304.40KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0113.png303.33KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0114.png300.53KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0115.png299.23KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0116.png298.95KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0117.png298.81KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0118.png297.64KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0119.png296.66KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0120.png294.37KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0121.png292.15KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0122.png290.43KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0123.png289.66KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0124.png289.59KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0125.png289.55KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0126.png289.80KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0127.png290.38KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0128.png290.03KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0129.png290.45KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0130.png289.91KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0131.png288.67KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0132.png289.54KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0133.png289.60KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0134.png289.60KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0135.png288.91KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0136.png288.98KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0137.png289.44KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0138.png289.66KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0139.png288.34KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0140.png288.81KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0141.png288.22KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0142.png289.02KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0143.png289.44KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0144.png289.73KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0145.png289.71KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0146.png289.36KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0147.png289.51KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0148.png289.64KB
Exercise Files/renderoutput/camera_arc_sequence_example/camera_arc_0149.png290.19KB
Exercise Files/renderPresets/viewport_realistic_example.json735.00B
Exercise Files/sceneassets/images/athena_body_AO.png414.58KB
Exercise Files/sceneassets/images/athena_hair_AO.png451.49KB
Exercise Files/sceneassets/images/athena_helmet_AO.png412.77KB
Exercise Files/sceneassets/images/bark.jpg1.60MB
Exercise Files/sceneassets/images/concrete_floor_bump.png1.96MB
Exercise Files/sceneassets/images/concrete_floor_diffuse.png4.93MB
Exercise Files/sceneassets/images/concrete_floor_height.png1.43MB
Exercise Files/sceneassets/images/concrete_floor_specular.png3.33MB
Exercise Files/sceneassets/images/leaf_base.png289.98KB
Exercise Files/sceneassets/images/leaf_cutout.png16.27KB
Exercise Files/sceneassets/images/logo.svg7.44KB
Exercise Files/sceneassets/images/magazine_cover_A.png3.39MB
Exercise Files/sceneassets/images/magazine_cover_B.png3.81MB
Exercise Files/sceneassets/images/magazine_cover_C.png3.32MB
Exercise Files/sceneassets/images/magazine_cover_D.png4.94MB
Exercise Files/sceneassets/images/modern_buildings_8k.hdr90.60MB
Exercise Files/sceneassets/images/plants/house_plant_03/house_plant_03_bark.jpg268.18KB
Exercise Files/sceneassets/images/plants/house_plant_03/house_plant_03_bark_bump.jpg53.01KB
Exercise Files/sceneassets/images/plants/house_plant_03/house_plant_03_leaf.tga1.06MB
Exercise Files/sceneassets/images/plants/house_plant_03/house_plant_03_leaf_alpha.tga270.41KB
Exercise Files/sceneassets/images/plants/house_plant_03/house_plant_03_leaf_bump.tga270.41KB
Exercise Files/sceneassets/images/plants/house_plant_06/house_plant_06_bark.jpg161.38KB
Exercise Files/sceneassets/images/plants/house_plant_06/house_plant_06_bark_bump.jpg17.43KB
Exercise Files/sceneassets/images/plants/house_plant_06/house_plant_06_leaf.tga1.06MB
Exercise Files/sceneassets/images/plants/house_plant_06/house_plant_06_leaf_alpha.tga270.41KB
Exercise Files/sceneassets/images/plants/house_plant_06/house_plant_06_leaf_bump.tga270.41KB
Exercise Files/sceneassets/images/plants/house_plant_planter_01.jpg1.13MB
Exercise Files/sceneassets/images/plants/house_plant_planter_01_bump.jpg189.90KB
Exercise Files/sceneassets/images/plants/house_plant_soil.jpg1.21MB
Exercise Files/sceneassets/images/plants/house_plant_soil_bump.jpg256.37KB
Exercise Files/sceneassets/images/plants/house_plant_soil_dark.png1.91MB
Exercise Files/sceneassets/images/quarry_02_8k.hdr91.78MB
Exercise Files/sceneassets/images/tiles_travertine_versailles_bump.jpg860.55KB
Exercise Files/sceneassets/images/tiles_travertine_versailles_color.jpg2.10MB
Exercise Files/sceneassets/images/tiles_travertine_versailles_refl.jpg1.57MB
Exercise Files/sceneassets/images/tiles_travertine_versailles_rough.jpg2.93MB
Exercise Files/sceneassets/images/wood_mahogany_color.jpg2.05MB
Exercise Files/sceneassets/images/wood_mahogany_glossy_rough.jpg2.39MB
Exercise Files/sceneassets/images/wood_panels_thin_bump_2048x2048.png1.33MB
Exercise Files/sceneassets/images/wood_panels_thin_diffuse_2048x2048.png2.60MB
Exercise Files/sceneassets/photometric/LTHSPLT_MR16GU10_LED_27K_BN_M4.ies3.45KB
Exercise Files/scenes/02_06_move.max5.43MB
Exercise Files/scenes/02_07_rotate_scale.max5.43MB
Exercise Files/scenes/02_08_navigate.max5.44MB
Exercise Files/scenes/02_09_orbit_undo.max5.44MB
Exercise Files/scenes/02_10_hotkeys.max5.44MB
Exercise Files/scenes/02_11_custom_hotkey.max5.44MB
Exercise Files/scenes/02_12_shading.max8.83MB
Exercise Files/scenes/02_13_viewport_preset.max8.83MB
Exercise Files/scenes/02_13_viewport_preset_done.max8.83MB
Exercise Files/scenes/02_14_viewport_layout.max932.00KB
Exercise Files/scenes/03_01_display_units.max5.44MB
Exercise Files/scenes/03_02_system_units.max5.44MB
Exercise Files/scenes/03_04_maxstart.max672.00KB
Exercise Files/scenes/03_05_merge.max4.36MB
Exercise Files/scenes/03_05_merge_beam.max1.70MB
Exercise Files/scenes/03_05_merge_column.max1.98MB
Exercise Files/scenes/03_05_merge_crossbeam.max1.70MB
Exercise Files/scenes/03_06_array.max4.78MB
Exercise Files/scenes/03_07_clone.max4.85MB
Exercise Files/scenes/03_08_snap.max4.85MB
Exercise Files/scenes/03_09_grid_snap.max4.85MB
Exercise Files/scenes/03_09_grid_snap_finished_example.max4.80MB
Exercise Files/scenes/03_10_scene_explorer.max5.44MB
Exercise Files/scenes/03_11_group.max5.81MB
Exercise Files/scenes/03_12_display_layers.max5.45MB
Exercise Files/scenes/03_13_display_properties.max5.47MB
Exercise Files/scenes/03_13_display_properties_finished_example.max5.35MB
Exercise Files/scenes/03_15_create_xref.max5.45MB
Exercise Files/scenes/03_15_create_xref_finished_example.max5.76MB
Exercise Files/scenes/03_16_move_coordinate.max5.45MB
Exercise Files/scenes/03_17_rotate_coordinate.max5.45MB
Exercise Files/scenes/03_18_center.max5.16MB
Exercise Files/scenes/03_19_isolate_lock.max5.47MB
Exercise Files/scenes/03_20_window_crossing.max5.47MB
Exercise Files/scenes/04_03_interpolation.max688.00KB
Exercise Files/scenes/04_03_interpolation_finished_example.max688.00KB
Exercise Files/scenes/04_04_extrude_modifier.max668.00KB
Exercise Files/scenes/04_04_extrude_modifier_finished_example.max772.00KB
Exercise Files/scenes/04_07_import_illustrator.max668.00KB
Exercise Files/scenes/04_08_bevel.max688.00KB
Exercise Files/scenes/04_09_bevel_parameters.max768.00KB
Exercise Files/scenes/04_09_bevel_parameters_finished_example.max772.00KB
Exercise Files/scenes/04_11_manipulate_textplus.max772.00KB
Exercise Files/scenes/04_11_manipulate_textplus_finished_example.max760.00KB
Exercise Files/scenes/05_01_deform.max732.00KB
Exercise Files/scenes/05_02_stack.max732.00KB
Exercise Files/scenes/05_03_LOD.max732.00KB

Exercise Files/scenes/05_04_pass_selection.max736.00KB
Exercise Files/scenes/05_04_pass_selection_finished_example.max740.00KB
Exercise Files/scenes/05_05_dependence.max736.00KB
Exercise Files/s

中信息文

001-3ds Max 2021.en.srt简介1.96KB
001-3ds Max 2021.mp4简介10.31兆字节
002-使用练习files.en.srt3.71KB
002-使用练习文件.mp44.04兆字节
003-选择workspace.en.srt6.38KB
003-选择workspace.mp410.39兆字节
004-设置preferences.zh.srt7.15KB
004-设置preferences.mp410.63兆字节
005-使用项目folder.en.srt5.93KB
005-使用项目folder.mp49.35兆字节
006-熟悉interface.en.srt5.10KB
006-熟悉interface.mp47.73兆字节
007-自定义工作区.en.srt8.35KB
007-自定义工作区.mp414.21兆字节
008-自定义背景和网格颜色。4.21KB
008-自定义背景和网格colors.mp46.59兆字节
009-使用键盘entry.en.srt创建基元7.31KB
009-使用键盘entry.mp4创建基元10.72兆字节
010-使用mouse.en.srt交互式创建基元4.31KB
010-使用mouse.mp4交互式创建基元6.91兆字节
011-使用Select和Move.en.srt定位对象8.90KB
011-使用Select和Move.mp4定位对象16.71兆字节
012-旋转和缩放object.en.srt7.40KB
012-旋转和缩放objects.mp417.43兆字节
013-在viewports.zh.srt中导航7.34KB
013-在viewports.mp4中导航14.63兆字节
014-轨道和视口Undo.en.srt8.13KB
014-轨道和视口Undo.mp420.26MB
015-使用键盘快捷键hotkeys.en.srt节省时间5.67KB
015-使用键盘快捷键hotkeys.mp4节省时间13.97MB
016-自定义hotkeys.zh.srt8.22KB
016-自定义hotkeys.mp414.79兆字节
017-选择视口着色模式。5.00KB
017-选择视口着色模式。8.49兆字节
018-高级视口设置和presets.en.srt9.57KB
018-高级视口设置和presets.mp419.14兆字节
019-配置视口layouts.en.srt3.90KB
019-配置视口layouts.mp45.32兆字节
020-指定显示单位8.97KB
020-指定显示单位.mp417.42兆字节
021-指定系统单位。7.60KB
021-指定系统单位。14.11兆字节
022-定义家庭grid.en.srt7.24KB
022-定义家庭grid.mp413.60兆字节
023-保存maxstart.max模板scene.en.srt4.93KB
023-保存maxstart.max模板scene.mp49.34兆字节
024-合并scenes.en.srt7.43KB
024-合并scenes.mp413.45兆字节
025-使用Array.en.srt复制对象实例6.60KB
025-使用Array.mp4复制对象实例13.71兆字节
026-使用transforms.en.srt克隆对象2.18KB
026-使用transforms.mp4克隆对象3.41兆字节
027-介绍snap.en.srt7.24KB
027-介绍snap.mp411.23兆字节
028-使用Grid和Snap.en.srt进行精确转换7.37KB
028-使用Grid和Snap.mp4进行精确转换14.62兆字节
029-使用Scene Explorer.en.srt概述对象名称6.35KB
029-使用Scene Explorer.mp4概述对象名称12.25兆字节
030-在groups.en.srt中收集对象8.15KB
030-在groups.mp4中收集对象15.99兆字节
031-管理显示图层.en.srt6.28KB
031-管理显示图层.mp410.26兆字节
032-控制对象和图层的显示属性。7.78KB
032-控制对象和图层的显示属性。14.52兆字节
033-了解XREF外部reference.en.srt4.83KB
033-了解XREF外部reference.mp45.88兆字节
034-建立XREFrecord.en.srt10.08KB
034-建立XREFrecord.mp417.99兆字节
035-在参考坐标系中移动对象。8.75KB
035-在参考坐标系中移动对象。18.08兆字节
036-在参考坐标系中旋转对象7.01KB
036-在参考坐标系中旋转对象。17.63兆字节
037-在“变换坐标中心”附近操作对象。7.05KB
037-处理围绕变换坐标中心的对象。15.10兆字节
038-使用隔离选择和锁定选择.en.srt4.02KB
038-使用隔离选择和锁定选择.mp47.71兆字节
039-在窗口和交叉模式下选择7.07KB
039-在窗口和交叉模式下选择12.46兆字节
040-创建shapes.en.srt8.32KB
040-创建shapes.mp413.89兆字节
041-编辑Bezier splines.en.srt8.07KB
041-编辑Bezier splines.mp414.44兆字节
042-通过interpolation.en.srt设置形状细节6.27KB
042-使用interpolation.mp4设置形状细节10.81兆字节
043-使用“拉伸”修改器进行建模。7.89KB
043-使用“拉伸”修改器进行建模。13.46兆字节
044-使用Sweep修改器沿路径拉伸.en.srt7.04KB
044-使用Sweep修饰符沿路径拉伸.mp413.58兆字节
045-从Adobe Illustrator.en.srt导出路径6.94KB
045-从Adobe Illustrator.mp4导出路径7.38兆字节
046-将Illustrator路径导入3ds Max.en.srt6.38KB
046-将Illustrator路径导入3ds Max.mp410.52兆字节
047-添加斜角修改器.en.srt7.34KB
047-添加斜面修饰符.mp413.80兆字节
048-控制“斜角”修改器的细节级别。8.03KB
048-控制“斜角”修改器的细节级别。19.45兆字节
049-使用TextPlus.en.srt建模字体11.27KB
049-使用TextPlus.mp4建模字体18.38兆字节
050-操作和微调TextPlus.en.srt8.04KB
050-操作和微调TextPlus.mp414.54兆字节
051-使用Modify.en.srt变形对象8.92KB
051-使用Modify.mp4变形对象13.09兆字节
052-在修改器stack.en.srt中对变形器进行分层8.47KB
052-在修改器stack.mp4中分层变形器15.30兆字节
053-定义detail.en.srt的多边形级别6.89KB
053-定义detail.mp4的多边形级别11.80兆字节
054-将选择传递到堆栈上。6.71KB
054-将选择传递到stack.mp412.79兆字节
055-了解拓扑相关性8.63KB
055-了解拓扑依赖性.mp414.88兆字节
056-版本化和折叠stack.en.srt9.63KB
056-版本化和折叠stack.mp415.01MB
057-准备布尔操作数.en.srt8.08KB
057-准备布尔操作数.mp411.32兆字节
058-将卷与布尔复合对象.en.srt合并9.91KB
058-将卷与布尔复合对象.mp4合并14.98MB
059-使用QuickSlice.en.srt添加边缘11.67KB
059-使用QuickSlice.mp4添加边缘20.55兆字节
060-使用Cut.en.srt添加边缘4.51KB
060-使用Cut.mp4添加边缘10.06兆字节
061-使用“平滑”修改器硬化多边形边缘。7.18KB
061-使用“平滑”修改器硬化多边形边缘。13.49兆字节
062-使用建模Ribbon.en.srt10.34KB
062-使用建模Ribbon.mp412.98MB
063-使用Remove.en.srt简化几何6.70KB
063-使用Remove.mp4简化几何12.74兆字节
064-使用可编辑的Poly Extrude.en.srt进行分支9.37KB
064-使用可编辑的Poly Extrude.mp4进行分支12.86兆字节
065-细化网格物体6.07KB
第065章10.29MB
066-使用chamfer.en.srt圆角9.42KB
066-使用chamfer.mp4圆角21.32兆字节
067-了解细分曲面.en.srt6.02KB
067-了解细分surface.mp410.00MB
068-为细分曲面建模的最佳做法。10.46KB
068-为细分曲面建模的最佳做法。mp414.34兆字节
069-细分曲面的盒子建模.en.srt6.54KB
069-细分曲面的盒子建模.mp410.42兆字节
070-使用“对称”修改器进行建模。10.89KB
070-使用“对称”修改器进行建模。19.76兆字节
071-使用“软选择”建模曲率。13.66KB
071-使用Soft Selection.mp4建模曲率24.24兆字节
072-使用SwiftLoop.en.srt精炼几何4.23KB
072-使用SwiftLoop.mp4精炼几何8.83兆字节
073-约束子对象transforms.en.srt9.85KB
073-约束子对象transforms.mp419.74兆字节
074-使用非均匀比例偏移校正接缝7.94KB
074-使用非均匀比例偏移校正接缝.mp413.79兆字节
075-使用边缘crease.en.srt锐化拐角7.39KB
075-使用边缘crease.mp4锐化拐角15.04兆字节
076-烘焙subdivisions.en.srt8.44KB
第076节17.35兆字节
077-建立实体摄影机和target.en.srt10.11KB
077-建立实体摄影机和target.mp420.06MB
078-viewports.en.srt中的第一人称摄影机导航5.99KB
078-viewports.mp4中的第一人称摄影机导航17.61兆字节
079-启用安全框架8.14KB
079-启用Safe Frames.mp414.56兆字节
080-在Render Setup.en.srt中设置分辨率和纵横比6.38KB
080-在Render Setup.mp4中设置分辨率和纵横比11.62兆字节
081-创建免费的camera.en.srt5.44KB
081-创建免费的camera.mp411.26兆字节
082-在万向节坐标空间中旋转。9.42KB
082-在万向节坐标空间中旋转。30.86MB
083-设置旋转轴顺序以模拟三脚架.en.srt9.04KB
083-设置旋转轴顺序以模拟三脚架.mp425.72兆字节
084-使用ActiveShade.en.srt预览渲染9.88KB
084-使用ActiveShade.mp4预览渲染17.86兆字节
085-创建光度学lights.en.srt6.57KB
085-创建光度学光.mp49.60兆字节
086-调整光强度和颜色7.95KB
086-调整光强度和颜色.mp416.60兆字节
087-调整灯光形状13.60KB
087-调整灯光形状.mp426.25兆字节
088-控制Spotlight参数。11.29KB
088-控制Spotlight parameters.mp427.45MB
089-使用Light Explorer.en.srt12.51KB
089-使用Light Explorer.mp420.23兆字节
090-使用环境color.en.srt进行照明12.51KB
090-使用环境color.mp4进行照明21.29MB
091-使用HDRI环境进行照明.en.srt9.09KB
091-使用HDRI环境进行照明.mp417.83兆字节
092-对环境进行白平衡处理。7.45KB
092-白平衡环境.mp415.03MB
093-将环境与background.en.srt分开7.29KB
093-将环境与background.mp4分开14.56兆字节
094-创建太阳和天空.en.srt14.36KB
094-创建太阳和天空.mp431.09MB
095-使用板岩材质Editor.en.srt6.53KB
095-使用板岩材质Editor.mp410.92兆字节
096-将材料分配给objects.en.srt6.98KB
096-将材料分配给objects.mp411.91兆字节
097-管理场景资料.en.srt10.23KB
097-管理场景素材.mp415.95兆字节
098-管理示例slot.en.srt8.66KB
098-管理示例slot.mp412.22MB
099-保存材料library.en.srt8.03KB
099-保存材料库.mp412.03MB
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